Quick Facts
A little press note.
Kapasta is made by Nico Mueller as a small iPhone and iPad puzzle game with hand-drawn food worlds, local progress, and no account requirement.
Press
It is hand-drawn, gentle at first, and quietly tricky later on. Players rotate, mirror, and place food-shaped pieces across Fresh Start and three illustrated worlds: Molto Bene, Lost in Ramen, and Candy Land.
Quick Facts
Kapasta is made by Nico Mueller as a small iPhone and iPad puzzle game with hand-drawn food worlds, local progress, and no account requirement.
iPhone and iPad
Food puzzle game
Kapasta 1.2
Short Description
Kapasta is a hand-drawn food puzzle game for iPhone and iPad. Rotate, mirror, and place food-shaped pieces into cozy puzzle boards across playful illustrated food worlds.
Longer Description
Each level starts with a board, a bowl, and a handful of odd pieces waiting below. The answer is usually close, but rarely obvious: turn a piece, flip it, try another corner, and watch the bowl slowly make sense.
Comfort
Kapasta includes small options for players who want a calmer session or a clearer screen.
Larger text, Reduce Motion support, readable labels, and a few quieter visual choices help the game stay comfortable.
Timer pressure and timing sounds can be switched off for a slower bowl.
A gentle nudge is available when a level has been staring back for too long.
Artwork and Screenshots
The press kit download includes app icon, wordmark, pack artwork, level 14 screenshots, a short gameplay clip, and launch copy.
Three Themes
Each world has its own table, pieces, colors, and little mood.
Contact
Send a note to press@kapasta.com and include the outlet, format, and deadline if there is one.